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F35a 1.0.2

   (12 reviews)

9 Screenshots

About This File

Love it or hate it, the F35 joint strike fighter is here and entering operational service around the world. This model for X-plane is an attempt at a faithful representation of this next generation stealth fighter, and also my first fully custom plane (which was not the easiest to model!).

 

I’ve taken as much as I can from publicly available sources (press releases, videos, the infamous pilot dog fighting report, etc) for input into the model, as well as the cockpit. Some artistic liberty was taken with the cockpit, as there simply aren’t enough public photos which show the entire cockpit without certain items covered over. However, it is fully functional, and mimics the actual touch screen display. An X-plane GPS is integrated into the plane as well for improved navigation, and can be clicked to pop out for usage. One of the forward displays turns to night vision when flying around in the dark. There is a weapons camera display integrated, along with others. The cockpit brightness can be adjusted using the ‘BRT’ arrows under the ‘MFD’ section. Other knobs and arrows are non-functional presently on the MFD and HMD panel.

 

The standard weapons loadout for the plane is 2x 2000lb laser-guided bombs (essentially JDAMs), and 2x AMRAAMs. To arm, push the ‘arm’ button for where these weapons are located in the bay- either inboard out outboard. To open the inner or outer bay doors, click the knob around the ‘arm’ button and note it rotate from ‘C’ (closed) to ‘O’ (open). The gun works in the same manner, and one can arm and open the gun door in the same way. If you’d like to target a plane, you can hover your mouse wheel over the ‘target’ switch and scroll through, or click manually. Scrolling is the easier option I’ve found. The target index is also shown, as well as highlighting the targeted plane object on the display.

 

It is possible to refuel the plane- simply flip the switch on the pilots left arm panel to open the door and pull up to your favorite tanker.

 

A HUD is shown, fixed to the top of the panel. In the real plane, this is obviously an integral part of the helmet, however I took the liberty to fix the display for ease of modeling. Critical details are shown; various speeds, Mach number, altitudes, angle of attack, and g forces.

 

I’ve attempted to make the flight model match reports and actual maneuvers from videos vs. being unrealistically simple and optimistic. The plane will bleed off speed in high speed turns, accelerates roughly the same as the real version, and is not as maneuverable as something like an F16. Takeoff speed is 160-180 knots. It can be landed ~150 knots pleasantly, and one can hold the nose high after touchdown to aerodynamically brake as well. My control sensitivities are as follows: 0% stability augmentation for pitch, roll and yaw, and a control response rate of 83% for pitch, roll and yaw. I’ve designed and tested this with X-plane 11.05.

 

 

Hopefully you enjoy the plane- it was a great learning process to make and test fly. I’ll try to add more details and functionality over time, however as it stands, it is a pleasure to fly around.

 


What's New in Version 1.0.2   See changelog

Released

Added the missing airfoils directory....and ALL of the missing airfoils this time

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Tim Lortz

   16 of 16 members found this review helpful 16 / 16 members

A very nice plane, very realistic in terms of look, but I have a feeling that the flight characters are not the same, for example the when you try to turn at high speeds, it says that you exceeded the G-frame limit, perhaps you could set it a little bit higher

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rmurph

   6 of 6 members found this review helpful 6 / 6 members

On the exterior I agree with Freddy: looks good, would be nice to have a pilot. The airframe is hypersensitive and gets over-stressed WAY too easily. On my X-Plane setup I can't complete even a short flight without breaking the airframe, no matter how gently I fly. So, for me, I won't be flying the F35 until that gets fixed.

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Sese

· Edited by Sese

   3 of 3 members found this review helpful 3 / 3 members

Fantastic exterior and super effort with the overall concept. Just the flying (on my undersized computer) feels a little tricky. Might be entirely my fault or maybe even the real thing. If the flying could be made a little easier I'd say this could become epochal freeware for xp 11. Thanks very much for this contribution and all the top work especially the big update improvement.

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Gone

   25 of 26 members found this review helpful 25 / 26 members

The exterior model is close to perfection although I would add a pilot.
The cockpit has too many video displays (3) which might have an impact on FPS.
I had some feeling of instability with a difficult to handle trim, but it's maybe caused by my configs.
I will keep the AOA sims' F-35B, but I admire you for your efforts into distributing free ware and your contributions to the community.
Bravo and keep working on those knobs in the cockpit.

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Vishnu Warrier

   2 of 4 members found this review helpful 2 / 4 members

Sorry maker of f35a I cannot fly this aircraft if it is started to move forward it will move a little and then will move back I cannot fly this!!!if it is chosen landing I cannot control this aircraft and will fall down.....I think u must update this bug...Thanks for the wonderful design!!! 

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ajwebb

   6 of 13 members found this review helpful 6 / 13 members

 

 

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TAS Design

   0 of 1 member found this review helpful 0 / 1 member

HMD is great- superb.

Modelling of physics and aesthetics are amazing! Selection of weapons- add more options for bombs maybe.

All in all an amazing aircraft I would recommend as a must get. Pay ware quality!

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Supertori04

   0 of 2 members found this review helpful 0 / 2 members

Pretty nice plane, from the outside its a 10/10, from the inside its still well done :D

I just have to say 2 things

-how to do VTOL?

-does this plane have a HUD?

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Ruben López Alonso

   0 of 5 members found this review helpful 0 / 5 members

The model is good I like the details very much but I'd love it to have vertical takeoff, like the real one, it's the only thing I ask for, otherwise it's fantastic! Thank you very much.

  • hmm. ok :) 3
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benneb

· Edited by benneb

  

Not a bad freeware, tho it is highly unstable (the art stab system is too bad).

A great attempt to recreate the F-35 cockpit, external model is great too, ab effects needs improvement.

Flaps aerodynamics also needs to be fixed.

Sad, r u still there?

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emizzen@gmail.com

  

i love the plane the sounds are great it looks great, but when ever i try to lift off the plane sharply climbs and the stalls. please fix the bug.

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Flight79

  

First time to fly f35a (a couple of weeks) in x plane 11 much different experience from fsx. The aircraft itself is much faster and control panel is different. Some issues I have with this aircraft is once you set speed and altitude it has a tendency for speed to drift up or down thus altitude does same. Sometimes it will hold but mostly it gradually changes. Another item is that it will not lock onto glide slope many times when doing an ils landing. I can duplicate same landing with other aircraft and glide slope is picked up when it should be? At this point I have not made an attempt to use any weapons or refuel, do this later. I would like to land this craft on a carrier, would it be possible to add a tail hook to plane? Looking at the f35a from side view in the air you would think it is a real airplane. I like the aircraft it looks real however there is some difficulty in the in and out of the flight, compared to  other aircraft I seemed to get tied up with something during the flight that doesn't go like it should. (If take off and ils landing were as smooth as cirrus sf50 this would be great aircraft). A tweak here and there and five star. My thanks for opportunity to fly this aircraft in x plane 11

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